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A horror pursuit game where you’re the one tracking Hunter Tung Tung Sahur flips the usual chase-horror feeling by putting you in the role of the hunter. Instead of escaping, you’re tracking targets, controlling pressure, and trying to finish the job without letting prey slip away. The tension comes from managing movement and timing: if you push too hard, you overextend; if you move too slowly, the target disappears. What you do during a hunt Most versions revolve around searching an area, locating targets, and completing captures or eliminations. Some builds include item pickups, traps, or ability cooldowns that change how you approach a chase. The core loop usually rewards smart pathing—knowing where targets will run and cutting them off instead of following blindly. Predicting routes beats raw chasing Targets often flee toward open paths, exits, or familiar corridors. If you always chase directly behind, you’re reacting to their choices. If you run diagonals and cut corners, you become the one controlling the chase. The easiest way to improve is to learn “escape lanes” on the map and position yourself where targets want to go next. Pressure without panic A good hunter doesn’t sprint nonstop. You want bursts of speed at the right moments and calm tracking in between. If your version includes stamina or cooldowns, wasting them early can ruin the final capture. Save your strongest tools for the moment the target is forced into a narrow route or a dead-end choice. Using sound and sight Many chase games rely on visibility and audio cues. If your build includes sound hints, slow down near intersections and listen before committing to a direction. Choosing the correct corridor once is better than sprinting the wrong way and losing the trail. The “funnel and finish” strategy (unique) Rather than chasing until you get lucky, try to funnel the target into a bad option: - Push them away from wide open areas - Force them toward corridors with fewer branches - Close distance when their route choices shrink Once targets have fewer exits, your capture becomes predictable instead of chaotic. This is the difference between “I almost had them” and consistent wins. Controls Controls can vary by host/version. Use the in-game help/settings if yours differs. Many builds use WASD/arrow keys to move, mouse to look in first-person versions, and an action key for attacks or interactions. Some versions include sprint, crouch, or ability keys. Mobile versions often use a joystick plus action buttons depending on the build. Mistakes that let targets escape Chasing directly behind for too long is common. Another mistake is using your sprint or abilities early and having nothing left when the target finally makes a mistake. Also, don’t tunnel vision—if you lose line of sight, pause briefly and check the most likely escape lane instead of running randomly. A satisfying finish The best ending is when the capture feels earned: you predicted the route, cut them off, and closed the chase cleanly. Hunter Tung Tung Sahur is highly replayable when each hunt feels more strategic and less like a scramble.
Use the WASD keys to move Shoot and defeat all incoming enemies Reach your airplane safely Playable on both mobile and PC

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